Rockstar has not published a ray-tracing mode, a path-tracing toggle, or a graphics-options list. The Extended Look looks expensive. A pretty trailer is not an RT checkbox.

Official GTA VI artwork used on the gta 6 ray tracing guide

Official Rockstar Games GTA VI artwork. Setting depicted is Leonida / Vice City (United States-inspired). Used here to identify the game, not as a screenshot of an unpublished menu.

Pretty lighting is not an RT toggle

The Extended Look is dense and expensive-looking. Ray tracing, path tracing, and upscalers are PC/console settings words Rockstar has not used for VI. Pair this with 60 FPS: also unpublished.

Official GTA VI imagery

Second official GTA VI artwork used to illustrate the gta 6 ray tracing evidence section

Official Rockstar Games GTA VI artwork. Leonida / Vice City (United States-inspired).

Same cluster: What is the GTA 6 file size? · What are the GTA 6 system requirements? · Will GTA 6 be on Steam? · Does GTA 6 have a PS5 Pro mode?

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Sources

Primary launch facts start at Rockstar Games and Take-Two. See the editorial policy for how we rank sources.

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Site editorial identity

Default byline for Leonida Afterhours pages verified against Rockstar, Take-Two, and platform-holder sources.

Publisher: Zlatko Marjanovic. Source rules: editorial policy. Fix a fact: corrections. Official source: rockstargames.com/VI.

FAQ

Does GTA 6 have ray tracing?

Rockstar has not published a ray-tracing mode, a path-tracing toggle, or a graphics-options list. The Extended Look looks expensive. A pretty trailer is not an RT checkbox.